DePaul University
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Administration
Faculty
Academic Programs
Liberal Studies Program and Modern Language Option
CTI Liberal Studies Courses
Bachelor of Science in Computer Games Development
Bachelor of Science in Computer Graphics and Motion Technology
Bachelor of Science in Computer Science
Bachelor of Arts Digital Cinema
Bachelor Of Science in Digital Cinema
Bachelor of Science in E-Commerce Technology
Bachelor of Science in Interactive Media
Bachelor of Science in Information Assurance and Security Engineering
Bachelor of Science in Information Systems
Bachelor of Arts in Information Technology
Bachelor of Science in Information Technology
Bachelor of Science in Network Technologies
Bachelor of Science in Mathematics / Computer Science
Bachelor of Arts in Computing
Accelerated Degrees
Special Programs
Courses
Programs in CTI


DePaul Undergraduate Course Catalog
SCHOOL OF COMPUTER SCIENCE, TELECOMMUNICATIONS & INFORMATION SYSTEMS 2007-2008
School of Computer Science, Telecommunications & Information Systems - Undergraduate Studies (New) Academic Programs Bachelor of Science in Computer Games Development
Bachelor of Science in Computer Games Development
..........

The Bachelor of Science in Computer Games Development is ideal for creative-minded and technically adept individuals with a passion for crafting interactive experiences.  It offers career opportunities for skilled, creative programmers, designers, and animators.

The BS in Computer Games Development prepares students to work in the multi-disciplinary field of computer gaming and interactive media.  This program also requires strong mathematical and programming skills.

CTI's Computer Game Development program combines coursework in game programming, game design, 3D Modeling, animation, physics, and artificial intelligence.  Students work in cross-disciplinary teams to design and develop games.

The BS in Computer Games Development offers a Standard concentration and a concentration in Game Programming.

What students will learn from this degree program:

  • game programming
  • game physics and game engines
  • computer graphics and rendering
  • 3D modeling and animation
  • game design and level design

The Liberal Studies program is the general education portion of the curriculum at DePaul.  Click here to view the CTI courses that qualify for liberal studies credit.


Four-year schedule of courses for the Standard Concentration  

First Year 

Major Field Courses (5)
 
GAM 224 Introduction to Game Design  
GAM 244 Game Development I  
GAM 245 Game Development II  
ANI 101 Animation for Non-Majors   
   or  ANI 201 Animation I  
ANI 105 Intro to Visual Design  
  
Liberal Studies (7) (DC 201 required as one of the LS courses)

Second Year 

Major Field Courses (7) 
 
MAT 150 Calculus I  
GAM 341 Artifact, Level and Terrain Design  
ANI 230  3d Modeling for Animation and Gaming  
CSC 261 Programming Languages I: C/C++  
CSC 262 Programming Languages II: C/C++  
IM 220    Interactive Media I  
  
Gaming Elective (1)
Liberal Studies (5)

Third Year 

Major Field Courses (7)
 
ANI 231 3d Animation for Cinema and Gaming  
GAM 350 Physics for Game Developers  
GAM 374 Action Games Programming  
  
Gaming Electives (4)
Liberal Studies (4) - (IT 228 Required as one of the LS courses)

Fourth Year 

Major Field Courses (6)
 
ANI 300 3d Character Animation   
   or  ANI 310 Motion Capture Workshop   
   or  ANI 330 Advanced 3d Modeling for Animation and Gaming  
GAM 376 Artificial Intelligence for Computer Games  
GAM 392 Game Modification Workshop  
GAM 394 Game Development Project I  
GAM 395 Game Development Project II  
  
Gaming Electives (1)
Liberal Studies (3)
Open Electives (4)


Four-year schedule of courses for the Game Programming Concentration:

First Year 

Major Field Courses (5)
 
ANI 105 Intro to Visual Design  
GAM 224 Introduction to Game Design  
GAM 244 Game Development I  
MAT 150 Calculus I  
MAT 151 Calculus II  
  
Liberal Studies (7) - (DC 201 and ANI 101 Required as two of the LS courses)

Second Year 

Major Field Courses (5)
 
CSC 261 Programming Languages I: C/C++  
CSC 262 Programming Languages II: C/C++  
CSC 393 Data Structures in C++  
GAM 245 Game Development II  
ANI 230 3d Modeling for Animation and Gaming  
  
Gaming Electives (2)
Liberal Studies (5)

Third Year 

Major Field Courses (6)
 
CSC 373 Computer Systems I  
CSC 374 Computer Systems II  
GPH 321 Computer Graphics Development I  
GPH 329 Computer Graphics Development II  
GAM 350 Physics for Game Developers  
GAM 374 Action Games Programming  
  
Gaming Electives (2)
Liberal Studies (4) - (IT 228 required as one of the LS courses)

Fourth Year 

Major Field Courses (5)
 
GPH 389 Real-Time Graphics Techniques  
GAM 376 Artificial Intelligence for Computer Games  
GAM 392 Game Modification Workshop  
GAM 394 Game Development Project I  
GAM 395 Game Development Project II  
  
Gaming Electives (1)
Liberal Studies (3)
Open Electives (3)


Gaming Electives
Any 200-level ANI, DC, GAM, GPH or IM Course
Any 300-level CTI Course


Open Electives
Open Electives may be taken from any department or program. These are the only courses that may be taken under the pass/fail option (see the undergraduate Bulletin for details). If you wish to pursue a minor, most minor field courses will be credited as open electives.

Note:Grades for all courses in the students major (i.e. non-Liberal Studies and non-Open Elective) must be 'C' or better. Grades of 'C-' may be accepted provided the overall grade point average in the major is 2.0 or better.

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